This make it virtually impossible to keep the dwarf alive in a six man party with two permanent summons when everyone beat the **** out of each other with high damage aoe skill. And summon from a mod(I didn't try testing if the demon can possesses vanilla summons or not) was susceptible to possession, even worse, the moment the demon possessed anyone, everyone in the room get hit with mad status. In my case, the first turn the demon took always applied mad status on the dwarf. I don't know if the walkthrough mentioned here is inaccurate, too vague for me to misunderstood it, or it's problem on my end due to mods. (Note: demon can swap with one of the totems and escape the pit but party should be far enough away that demon didn't engage any of them.).Totems and dwarf eventually kill demon.When totems die (or use Door to Eternity), move summoner just close enough to set totem on the edge of the pit and back up. Demon will aggro dwarf, dwarf does a lot of heals on himself, invisible, etc and also is attacking demon.Use ranged to destroy last pillar and demon will emerge.
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